Seasons of Celebration and Combat

Events

Don't Starve Together breaks up the survival grind with a rotating calendar of limited-time events — summer carnivals, spooky Halloween traditions, a cosy winter feast, and an annual Lunar New Year celebration, plus the legendary retired events that fans still talk about.

Summer Festival · June–July

Midsummer Cawnival

Hosted by the crow Pugna and his assistant Corvus Goodfeather, the Midsummer Cawnival turns the harsh summer into a carnival of mini-games, prize tokens and amusement rides. It's the lightest event on the calendar — purely cosmetic, purely fun, and a cheerful thing to do under the blazing sun.

How it works

The event revolves around the Cawnival Tree, which spawns Cawnival Saplings that produce the event's resources. Build carnival game structures around the tree, play them to earn Prize Tickets, and spend those tickets at the Prize Booth for exclusive rewards. The whole event is buildable through kits — you set up the carnival wherever you like.

Carnival games

  • Eggs in a Basket — a timing-based tossing game
  • Hubbub for Grub — a food-themed carnival classic
  • Egg Scramble — quick-reflex gathering
  • Nest Defender — protect the nest from intruders
  • Cuckoo Spinwheel — a spinwheel-style game of chance
  • Birdhouse Ball Drop — aim-and-drop precision
  • Mini-Golf — available in Beginner, Standard, Expert, and Custom kit variants

Each game can be built as a structure or deployed from a portable kit, so you can set up a full carnival at your base or take a single game on the road.

Prize Booth rewards

Prize Tickets buy Cawnival Tokens (the event's currency), Mystery Boxes (Green, Yellow and Red varieties), and themed cosmetics including the Chirpy apparel set (Scarf, Cloak, Capelet). Utility items include Seed Clusters and Corny Slush. Decorative prizes let you keep the carnival spirit alive year-round: Miniature Tree, Light Catcher, Midsummer Night Light, and scale-model amusement rides — Mini Ferris Wheel, Mini Swing Carousel, Mini Pendulum Ride, Mini Tower Drop, Mini Spinning Eggcups, and Mini Rollercoaster.

Atmosphere

Confetti Cannons, Glitter Cannons and Streamer Cannons let everyone celebrate between rounds. The event usually runs from mid-June through July and serves as DST's summer counterpart to Winter's Feast — bright, celebratory, and refreshingly low-stakes.

Tip: set up your carnival near base so the whole team can hop between games between gathering runs. Prize Tickets are per-player, so compete for the high score.

Halloween · Late October–December

Hallowed Nights

The spookiest event on the DST calendar. Hallowed Nights brings trick-or-treating, pumpkin carving, a Mad Scientist Lab for brewing strange experiments, and a menagerie of creepy trinkets to trade with the Pig King. It leans fully into Don't Starve's gothic horror roots.

When it runs

Typically kicks off in late October (around the 18th–30th) and runs through November or early December. The 2025 iteration ran October 27 to December 18.

World changes

  • Pumpkins and Pumpkin Lanterns spawn naturally in the world
  • Special set pieces appear across the map
  • Digging graves or tracking Suspicious Dirt Piles can trigger 3 Batilisks to attack
  • Chopping trees has a small chance to release Totally Normal Bats (Spooks) that drain 10 sanity and interrupt your work

Mad Science

The Mad Scientist Lab is the event's crafting station. Inside it you can brew a series of bizarre Experiments: Phobic, Sanguine, Psychosis, Sulfuric, Arboretum and Lunar. Each produces unique items and effects — part decoration, part mechanic, all weird.

Candy & costumes

Fourteen types of Halloween Candies appear, from Candy Apples and Candy Corn to Gummy Spiders, Ghost Pops and Tentacle Lollis. A Candy Bag stores your haul. Pumpkin carving your haul. Pumpkin carving tools (Scooper, Knife, Saw) let you craft Faceless Pumpkins into jack-o-lanterns. The Pig King happily trades Halloween Trinkets for Gold Nuggets and Candies — bring extra inventory slots, because pigs will try to eat dropped candy.

Halloween Trinkets

Fifteen collectible trinkets, including the Broken Stake, Monkey Paw, Spider Ring and more. Several reference Klei's other games (Griftlands, Hot Lava, Oxygen Not Included), and the Monkey Paw nods to the classic horror short story.

Tip: stockpile Candy early — it's the currency for most Mad Science recipes, and Wigfrid can eat most candies (though she refuses Not-So-Candy Corn and Lava Peppers).

Winter Holiday · December–February

Winter's Feast

Winter's Feast is the cosy centrepiece of DST's event calendar. A festive tree, a groaning table of holiday foods, gift-wrapping, snowmen, and the warm glow of community — all set against the harshest season in The Constant. It debuted in December 2016 as the second event added to DST.

When it runs

Starts in early-to-mid December and runs through mid-January to early February. The 2025 iteration ran December 18 to February 12.

The Feast Tree

The Winter's Feast Tree is the centrepiece. Grown from a Festive Tree Planter, it can be decorated with ornaments — Festive Baubles, Magnificent Adornments, Sentimental Adornments, Champion Adornments, Appeasing Adornments, and Festive Lights. Each ornament changes the tree's appearance and affects the gifts it produces.

Gifts & the surprise trap

Gift Wrap lets you craft presents for your teammates. Watch out for the Winter's Feast Surprise — a decorated tree with gifts that spawns in the world, but when you try to pick them up, the tree reveals itself as a Treeguard and hounds burst from the gifts.

Feast cooking

Eighteen exclusive Feast dishes unlock through a dedicated cooking filter, including Merry Berrysauce, Bibingka, Cabbage Rolls, Latkes, Lutefisk, Mulled Punch, Panettone, Pavlova, Roasted Turkey, Stuffing, Tamales, and Tourtière. Nine Winter Foods add to the holiday spread: Gingerbread Cookies, Sugar Cookies, Candy Canes, Eternal Fruitcake, Chocolate Log Cake, Plum Pudding, Apple Cider, Hot Cocoa, and Heavenly Eggnog. A Masonry Oven handles the event's special baking.

Boss changes

  • Klaus — his Loot Stash appears year-round during the event, and both he and his Gem Deer get festive skins
  • Deerclops — gains a unique skin and a new laser attack, making the fight significantly harder
  • Bearger, Moose/Goose, Moslings, Dragonfly — receive cosmetic winter skins with no behaviour changes

Decorations & rewards

Buildable Snowmen, the Winter's Feast Table, and the Masonry Oven let you turn your base into a winter village. Past log-in rewards have included the Winter's Feast Lantern skin (2018, 2020) and the Ice Fishing Rod skin (2019).

Tip: the Gingerbread Pig and Gingerbread Varg are harmless and friendly during the event — but don't let your guard down around the laser-eyed Deerclops.

Lunar New Year · January–March

Year of the … Zodiac Events

Each Lunar New Year, Don't Starve Together celebrates the Chinese zodiac with a themed event that runs from late January through March. The format rotates annually — a new animal, a new shrine, a new mini-game, and a fresh set of decorations and rewards.

The series began in 2017 with Year of the Gobbler (celebrating the Year of the Rooster) and has run every year since. Each event adds a themed Shrine (Gobbler, Varg, Pig King, Carrat, Beefalo, Catcoon, Bunnyman, Dragonfly, Depths Worm, Clockwork Knight), an exclusive mini-game, and the recurring Offerings crafting filter with Lucky Gold Nuggets, Red Pouches, lanterns, firecrackers, and the Lucky Beast costume pieces.

2017

Year of the Gobbler

Inspired by the Year of the Rooster. Gobblers spawned three times as often. Added the Gobbler Shrine and the Giblet critter. Free Clucky Winter Hat skin on login.

2018

Year of the Varg

Inspired by the Year of the Dog. Introduced Clay Varg and Clay Hound mobs, the Varg Shrine, and Lucky Whistle item. Free Knitted Puppy Hat skin on login.

2019

Year of the Pig King

Inspired by the Year of the Pig. Added a special Pig King variant and four Elite Pigs (Wade, Ignatius, Dmitri, Sawyer). Free Pig King Hat skin on login.

2020

Year of the Carrat

Inspired by the Year of the Rat. Introduced Carrat races with four training gyms (Navigation, Reflex, Speed, Endurance), Starting Points, Checkpoints, and Finish Lines. Free Carrat Torch skin on login.

2021

Year of the Beefalo

Inspired by the Year of the Ox. Added the Beefalo Pageant — a competitive show where players hitch Beefalo to a stage and a judge awards prizes. Free Festive Saddle skin on login.

2022

Year of the Catcoon

Inspired by the Year of the Tiger. Introduced the Collar Me Impressed minigame, Kitcoon Nursery, Ticoon companion, and the Kitcoon critter. Free login gift.

2023

Year of the Bunnyman

Inspired by the Year of the Rabbit. Added the Pillow Fight Pit with pillows as weapons, Cozy Bunnyman mob, and Hare Ball item. Promo art referenced Michelangelo's Creation of Adam.

2024

Year of the Dragonfly

Inspired by the Year of the Dragon. Introduced boat racing — Start Towers, Race Checkpoints, and a full Dragonfly-themed boat kit (Dragonfly Boat, Wing Mast, Claw Anchor). Free login gift.

2025

Year of the Depths Worm

Inspired by the Year of the Snake. Added the Depths Worm Shrine and associated rewards. The tradition continues with new content each cycle.

2026

Year of the Clockwork Knight

Inspired by the Year of the Horse. The most recent Lunar New Year event, featuring the Clockwork Knight Shrine and a fresh set of zodiac-themed items.

Rotating Calendar

Seasonal Short Events

Beyond the named festivals, Klei runs a rotating calendar of shorter limited-time events tied to real-world holidays and Don't Starve Together anniversaries. These pop-up events bring back exclusive cosmetics, special recipes and themed world tweaks for a brief window. The best way to catch them is to keep an eye on Klei's official announcements or launch the game during major holiday windows.

Retired Events

The Forge & The Gorge

Before the seasonal festivals found their rhythm, Klei ran two ambitious standalone game modes that rewrote the rules entirely. The Forge and The Gorge have been retired from the live rotation, but they remain legendary among the community — and return very rarely for special occasions.

Retired · Combat Arena · 2017–2018

The Forge

The Forge was a 6-player cooperative combat event overseen by the Battlemaster Pugna. No hunger, no sanity, no gathering — just a team of survivors picking class gear and fighting through waves of enemies in a gladiator arena. It ran for two seasons: the original in November 2017 and The Reforge in November 2018.

How it played

Each player had three inventory slots (Head, Body, Hand) and chose weapons suited to their character's expertise — melee fighters picked hammers and spears, supports carried staves and tomes, and ranged specialists loaded darts. Ten rounds of escalating difficulty (twelve in Season 2) pushed teams through Pit Pigs, Crocommanders, Snortoises, Scorpeons, Boarillas, and the final boss, the Grand Forge Boarrior. Season 2 added the Rhinocebros and the Infernal Swineclops via community goals.

Characters, not survivors

Every DST character had a distinct role. Wolfgang became an unstoppable tank at low health. Wickerbottom amplified her spells after dealing enough damage. Wigfrid's battle cries boosted the whole team. Woodie held the highest win rate according to official Klei stats, thanks to Riled Lucy's aggro control.

Rewards & progression

Fifty Accomplishments in Season 1 rewarded XP and the coveted Forging Victory achievement. Season 2 added Community Goals (10 tiers requiring collective wins to unlock content like the Tome of Beckoning), daily personal and team quests, and a Hall of Fame leaderboard.

Legacy: The Forge was the first event to show what DST could be beyond survival — pure, co-op combat with real class identity. Fans still run private recreations.

Retired · Cooking Challenge · 2018

The Gorge

The Gorge swapped swords for spoons. Three players gathered ingredients, cooked dishes on open fires, and traded with merchants to satisfy the bottomless hunger of the Eternal Gnaw — a cooperative cooking puzzle against the clock with no health, hunger or sanity meters. It ran June–July 2018, with a tournament in July.

How it played

Teams spawned at the Mossy Gateway with five inventory slots and had to cook and snackrifice dishes at the Altar of Gnaw before the Gnaw's Hangry Meter emptied completely. Dishes earned coins: Old Coins (1 pt), Sapphire Medallions (28 pts), Red Marks (98 pts), and the coveted Gnaw's Favor (343 pts). Accumulating three Gnaw's Favours let you trade with Mumsy for an Ancient Key to escape.

Sixty-nine recipes

The Gorge featured 69 distinct recipes cooked on Cookpots, Ovens, Grills, and large versions of each. Ingredients spanned vegetables (potatoes, onions, garlic, toma roots, turnips), grains (wheat milled into flour), meats (salmon, crab, meat scraps), and specialties (sap, syrup, salt, spot spice). The Gnaw's cravings changed frequently, rewarding teams that could pivot their menu.

Character roles

Characters specialised in different phases: Wilson improved cookpot efficiency, Woodie chopped faster, Webber sowed and harvested quickly, Wes was the game's best haggler with merchants, and Wickerbottom could inspect the Gnaw's cravings to plan ahead.

Tournament

The Gorge Tournament (July 10–17, 2018) challenged teams to earn four badges: Victory, No Failed Offerings, No Repeat Meals, and No Duplicate Survivors. Top teams won golden Gnaw icons and portrait frames, and every participant received an Icon of Gnaw.

Legacy: The Gorge proved that DST's systems could be remixed into something completely different — a tense, cooperative cooking game where the only enemy was the clock and your own menu planning.

Dress for the occasion

Most events shower survivors with exclusive seasonal skins. Here's how the cosmetic system works.

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